Analyst

Summary of the Skill

  • Knowledge with SDLC(system development life cycle) such as Structured Analysis, Object-Oriented(O-O) Analysis and Agile/Adaptive Method
  • Understand of feasibility with Initial fact-finding
  • Experience with a Variety Diagrams such as Context Diagram, Diagram 0 DFD and Lower level Diagram

Related Projects

  • Case study of E-Cleaners: Investigate current system and deliver the new system for the company. Systems Analysis and Design. (On going project)

School's Curriculum for the Skill (What I have learned)

Systems Analysis and Design Third Semester

  • Utilize the terminology and notation conventions of structured methodologies and use cases to create narratives and design models of the required business processes.
  • Understand the phases of the Systems Development Life Cycle (SDLC) and apply them to the analysis of the case study.
  • Understand and document the tasks, functions and outcomes of each SDLC phase.
  • Conduct a cost benefit analysis of the feasibility of the proposed system.
  • Calculate and apply the standard financial analysis techniques as per the accounting requirements.
  • Collaborate with team members in a team environment to analyze, design and document the application requirements.
  • Analyze the application system in order to identify the necessary users, processes, data, objects, and/or classes.
  • Design and document the graphical user interface (inputs and outputs), the data model, and the network model.
  • Document the full system requirements through a set of business deliverables that target specific aspects of the system.
  • Communicate the finalized system specifications by means of a formal presentation to the class.
  • Use a CASE (Computer Assisted Software Engineering) tool to create a data repository of the system diagrams and data models.

Interactive User Interface Design Second Semester

  • Apply the phases of the user-centered iterative design process to a prototype project.
  • Plan and create effective interactive interface designs.
  • Develop user scenarios.
  • Identify user requirements.
  • Design user interfaces, interaction design and information architecture using proper terms and vocabulary.
  • Create wireframes and information flow models for projects/applications.
  • Anticipate user errors and screen problems.
  • Apply information architecture principles to user interface design.
  • Conduct usability testing with users.
  • Conduct effective user feedback sessions with testing models.


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